Update 4:45pm EDT: All servers are back online.
We will be bringing the servers offline tomorrow, Tuesday, March 12th, for the implementation of Patch 1.114a.
The servers will be coming down at 8:00 am EDT / 1:00 pm CET. We anticipate that the servers will be back online no later than 4:00 pm EDT / 9:00 pm CET.
Quests
Changes
Guild Merit Bonuses
Bug Fixes
Changes
Epic Armor
No Trade Items
Stackable Items
Changes
We will be bringing the servers offline tomorrow, Tuesday, March 12th, for the implementation of Patch 1.114a.
The servers will be coming down at 8:00 am EDT / 1:00 pm CET. We anticipate that the servers will be back online no later than 4:00 pm EDT / 9:00 pm CET.
Highlights
- Epic Armor has been updated, and new Epic Accessories and Weapons are available from your King!
- Guild Merit Bonuses have been improved!
- Open your Personal Vault anywhere with the new /Bank command!
- Clear up that inventory! Several no-trade items have been made trade-able and most stackable Items have had their stack limit increased!
World Changes
Realm vs. Realm
Quests
- Caravans and their associated quests have been removed from New Frontiers
World
Changes
Guild Merit Bonuses
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The Following Guild Merit Bonuses have been changed:
- Craft Haste Bonus has been increased from 5% to 10%
- Artifact Experience Bonus has been increased from 5% to 20%
- Realm Point Bonus has been increased from 2% to 5%
- PvE Experience Bonus has been increased from 5% to 15%
- Master Level XP Bonus has been removed.
- Guild Merit Bonus duration has been decreased from 24 hours to 12 hours.
- All Guild Merit Bonuses have had their cost reduced from 1000 Guild Merit Points to 250 Guild Merit Points.
- Guilds may now activate up to two simultaneous Guild Merit Bonuses.
- Tombstones will no longer be generated for level 50 characters.
- Tombstones generated by players below level 50 now last for 1 hour (was 48 hours).
- Characters are now put on taxi when they purchase a taxi ticket and auto-dismount if mounted when they purchase a taxi ticket.
Bug Fixes
- Vendo form for Kobold Berserkers will now scale down to Kobold size.
- Players may no longer teleport their group members whilst in combat in the Labyrinth.
Items
Changes
Epic Armor
- All Epic Armor, Accessories, and Weapon are received upon speaking to the King at CL0 and embarking on the Champion Levels rather than during CL1-10.
- Epic Armor has had a pass and all resist holes, stat holes, and other bugs should be cleared up.
- Epic Armor's procs have been increased to a 120 hp heal and a 200pt 50% absorb. Necromancers have been given /uses to replace these procs.
- Epic Armor has had additional stats added to it. Stat Caps unlock at CL3, ToA bonuses at CL8, and the 2nd armor proc at CL10.
- The Exemplar Ring and Bracer accessories have had their stats slightly increased to put appropriate stats at 96/90 with the full set equipped at CL0 and 96/96 at CL3. They have also given +5 to AF each for a total of 20 AF on the set.
No Trade Items
-
Several items which were previously No-Trade have been made trade-able. Among these are:
- Dragonslayer Armor
- First and Second Generation Epic Armor are now trade-able
- All New User Journey Quest Hub Armor is now trade-able
- All Epic Mounts are now trade-able
- All Dragonbane weapons are now trade-able
- Dragonslayer and Dragonbane equipment is now only usable to characters level 45 and up.
Stackable Items
- All crafting reagents which previously stacked to 200 items will now stack to 1000 items
- All Shortbow Arrows and Crossbow Bolts will now stack to 1000
User Interface
Changes
- A player position indicator has been added to the map. The updated icon will indicate the direction in which a character is traveling.
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Players may now bring up their vaults anywhere with the /bank command.
- This command can be used anywhere, including RvR Zones
- Moving or taking damage will cause the vault window to immediately close
Engineering
General
- FPS limit has been raised to ~120 (from ~60)
- Added hard total cap of 10% to spell bonus damage